


Independent video game developer Derek Yu stated the game is the most mature title which McMillen has developed in terms of design. Macintosh gaming magazine MacLife's Arvind Srinivasan described the game as "incredibly addictive", stating that the game managed to hold his attention during the full 60 levels, Spewer was awarded the magazine's Editors' Choice award. The device automatically patches itself and provides considerable more protection against being hacked. In addition, Jordan Fehr worked on the sound effects and Daniel Baranowsky provided the music. The refrigerator has no means of patching and is hacked becoming a spewer of email spam. These two also handled game design elements together. A group of four people developed Spewer: Edmund McMillen created the art assets for the game, and Eli Piilonen was the programmer. t.) To cast forth with abhorrence or disgust to eject. Spewer was developed by Edmund McMillen and Eli Piilonen and released on Newgrounds on May 4, 2009. i.) To eject seed, as wet land swollen with frost. Definitions of spewer noun a person who vomits synonyms: vomiter see more Think you’ve got a good vocabulary Take our quiz. A level editor is included, allowing players to create their own custom levels. There are four types of vomit in addition to normal vomit which are accessed by eating pills: white vomit that floats, allowing the player to swim in mid air, red vomit that pushes the player off objects at a faster speed with more power, black vomit hardens to become platforms, and yellow vomit that melts and burns objects. The amount of vomit available to the player is represented by a meter, which can be replaced by Spewer eating food or its own vomit. The player navigates through five chapters and a bonus chapter as Spewer, a small creature that navigates through single-screen levels by utilizing its own vomit as a platform.
